# Birthmark

<figure><img src="https://2786719631-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFqD3uj6W9EPTqekC6Wgz%2Fuploads%2FkCLNj3fT4MKtxnNi8jxL%2Fimage.png?alt=media&#x26;token=c276a008-ecd3-4e44-a0b4-855cc0f2a445" alt=""><figcaption><p>Description of SeaCrypt birthmark</p></figcaption></figure>

During the minting process, users are required to enter "<mark style="color:blue;">**birthmark**</mark>" phrases. \
There are two objectives of the birthmark:

* <mark style="color:blue;">**Seed in determining fish generation**</mark>\
  The birthmark **plays a role in how a fish model is generated**. In other words, it is impossible to generate two fishes that look exactly the same.
* <mark style="color:blue;">**Memory storage in fish eyes**</mark>\
  Birthmark phrases will be carved into the eyes of the fish (permanently) when a fish is minted. <br>
